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BIO

RASLYN BENN

3D Generalist | 3D, Look Development & Immersive Media

 

Detail-oriented and creatively driven 3D Generalist with 4+ years of professional experience in the VFX industry, specialising in 3D modelling, Look Development, Texturing, and Lighting.

Experienced in creating high-quality photorealistic assets through 3D modelling, digital sculpting, texturing, shading, and lighting, with a strong understanding of production pipelines.


Proficient in production programs including Maya, ZBrush, Mari, Substance Painter, Arnold, V-Ray, and Unity, with hands-on experience developing detailed materials, shaders, and lighting setups to achieve compelling and production-ready visuals.

 

Proven ability to collaborate effectively across modelling, texturing, lighting, and other departments while working to demanding production schedules and maintaining a high standard of technical and artistic quality.


Passionate about visual development and problem-solving, with a strong eye for detail, composition, materials, and realism, and the ability to adapt quickly to new workflows and production requirements.

SKILLS

Look Development

Lighting

Texturing

3D Modelling 

Virtual Reality/ Augmented Reality

Render wrangler 

TECHNICAL PROFICIENCIES

Autodesk Maya

​Adobe creative cloud (Photoshop, After effects, Premiere Pro & Illustrator)

Mari

V-Ray

Nuke

Substance suite

Unity

Unreal Engine

ZBrush

    Contact Me

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    © 2026 by Raslyn Benn 

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